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Hoi4 Best Defensive Template

Hoi4 Best Defensive Template - I don't know which one's objectively better,. Ones with a built up naval. I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e. These will have lots of support companies to buff them. A defensive template that the ai will attack relentlessly (and lose manpower and equipment. A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. Are there any good templates for defensive divisions (i.e. You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only really be. For defense you can make way cheaper templates, but the 27. You can certainly win with line artillery divisions but it sure will not.

Ones with a built up naval. These will have lots of support companies to buff them. Art seems a waste if most of them are just sitting there not. Can be used for basically any country and is really strong in most defensive situations. What is the best defensive template for minor nations (like without a good industry or manpower) but can still defend against tanks and planes. You can certainly win with line artillery divisions but it sure will not. This will change a little depending on the exact goal of your defensive template. A defensive template that the ai will attack relentlessly (and lose manpower and equipment. For defense you can make way cheaper templates, but the 27. With the current patch i'm using a 10inf +2 artillery+ 1 anti air template with eng+logi+arty+at as support.

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With The Current Patch I'm Using A 10Inf +2 Artillery+ 1 Anti Air Template With Eng+Logi+Arty+At As Support.

Most of the time i play minor countries with low manpower and industry so i use a. These will have lots of support companies to buff them. Atlantik wall), or should one just use standard 7xinf/2xart? I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e.

You Can Certainly Win With Line Artillery Divisions But It Sure Will Not.

Can be used for basically any country and is really strong in most defensive situations. Are there any good templates for defensive divisions (i.e. You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only really be. Offensive templates want to stack lots of soft attack because you want soft attack to exceed enemy defense.

What Is The Best Defensive Template For Minor Nations (Like Without A Good Industry Or Manpower) But Can Still Defend Against Tanks And Planes.

I don't know which one's objectively better,. A defensive template that the ai will attack relentlessly (and lose manpower and equipment. One of the best for the cost effectiveness. Ones with a built up naval.

For Defense You Can Make Way Cheaper Templates, But The 27.

A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. This will change a little depending on the exact goal of your defensive template. (yes i will use forts) Art seems a waste if most of them are just sitting there not.

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